Showing all 17 results
The lacaric courier single-mindedly delivers strange devices to ancient ruins, sometimes traveling great distances and facing incredible hardships to do so. Why? What's the significance of the cargo or destination? Nobody knows - but don't get in its way!
The Ninth World comes to Fifth Edition! They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form
Remarkable Inns & Their Drinks is the best-selling, definitive guide to roleplaying taverns and inns. This richly detailed 88-page tome offers a wealth of new gameplay options, d&d inn maps, 8 ready-made taverns, NPC’s, rumors, secrets and over 1.000 random list options.
Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to use in any campaign world. Complete with staff NPCs, items, and exciting quest hooks.
The first installment, Into the Borderlands, is already a best-seller, and this second release will transform a hit title into a hit product line. OAR 2: The Isle of Dread brings back the very first wilderness adventure ever published by Wizards of the Coast.
Lost in the sweeping dunes of an expansive desert! Your band, separated from its caravan during a sandstorm, stumbles upon the ancient ruins of a city, mostly buried in the sands. One of the structures, a prominent step pyramid, juts above the sandy wastes, beckoning for exploration. There must be
They fled from the far-flung land of Averoigne: the Amber family, a bloodline of wizards and warriors persecuted for their dark sorcery and occult crimes. In their new world, they built a lavish manor for themselves, the fabulous Castle Amber. For a time, the Ambers flourished, their magical and military
Arcana of the Ancients brings the wonders of mysterious technology and weird science-fantasy technology elements to your fantasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgeously illustrated sourcebook gives you everything you need to add a whole new element to your 5E game.
In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world’s favorite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide.